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DSOGaming is your source for PC games news, PC hardware news, screenshots, trailers, PC performance analyses, benchmarks, demos and PC patches.
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News
The Blood of Dawnwalker PC Performance Analysis
23+ hour, 40+ min ago (469+ words) Earlier this month, Bandai Namco released The Blood of Dawnwalker. Powered by Unreal Engine 5, it’s time to benchmark this new action RPG and examine its performance on PC. For our benchmarks, I used an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz, AMD’s Radeon…...
The Blood of Dawnwalker Hotfix Update 1.0.5 Available for Download
3+ day, 19+ hour ago (270+ words) Rebel Wolves has released Hotfix 1.0.4 for The Blood of Dawnwalker. According to the devs, this hotfix comes with improvements to the shader compilation pipeline. This can help fix the stuttering issues for some users. As I’ve said before, the game…...
Onimusha: Way of the Sword Looks Like a Next-Gen Game With DLSS 5
5+ day, 5+ hour ago (457+ words) Last week, NVIDIA officially launched DLSS 5. As of now, only one game officially supports it: NBA 2K27. So, while official DLSS 5 support is still limited, modders have found ways to add DLSS 5 to almost any game. And this brings us to…...
Onimusha: Way of the Sword Mod Enables RTGI and RTAO
1+ week, 1+ day ago (427+ words) One of my biggest criticisms of Onimusha: Way of the Sword was its graphics. Although the game uses the RE Engine, it did not take full advantage of its Ray Tracing capabilities. As a result, it looked really flat. But…...
Onimusha: Way of the Sword PC Performance Analysis
1+ week, 3+ day ago (420+ words) Onimusha: Way of the Sword will be officially released tomorrow. However, Capcom has already shared an official PC benchmark tool for it. As such, it’s time to benchmark this new PC game and examine its performance on PC. For our…...
The Blood of Dawnwalker Suffers From Major Stutters and a 30FPS Cinematic Cap
1+ week, 4+ day ago (419+ words) Bandai Namco has just released The Blood of Dawnwalker, which uses Unreal Engine 5. However, it appears that the game suffers from major stuttering issues right now. Not only that, but there is an awful 30FPS cap for its cinematic cutscenes. To…...
Mortal Shell 2 PC Performance Analysis
3+ week, 5+ hour ago (432+ words) Last week, Playstack released Mortal Shell 2. Powered by Unreal Engine 5.2, it’s time now to benchmark it and examine its performance on PC. For our benchmarks, I used an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz, AMD’s Radeon RX 6900XT, RX 7900XTX, RX 9070XT, as well as…...
PS4 Emulator shadPS4 Version 0.18 Is Now Available to Download
3+ week, 5+ day ago (365+ words) The team behind the best PlayStation 4 emulator for PC, shadPS4, has released a brand new version of it. So, let’s see what Version 0.18 brings to the table. In Version 0.18, the team has rewritten the kernel event flag system. According to the…...
The Sinking City 2 PC Performance Analysis
3+ week, 5+ day ago (367+ words) Frogwares has just released The Sinking City 2 on PC. Powered by the latest version of Unreal Engine 5, UE5.8, it’s time to benchmark it and examine its performance on PC. For our benchmarks, I used an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz, AMD’s Radeon…...
Alan Wake 2 Update 1.2.10 Released - Full Patch Notes
3+ week, 5+ day ago (199+ words) Remedy has just released Title Update 1.2.10 for Alan Wake 2 and shared its full patch notes. So, let’s see what this new patch brings to the table. Patch 1.2.10 adds official support for FSR 4. FSR 4 is automatically enabled on supported GPUs when…...